BIG BASS
LAKESIDE ARCADE
LIGHT THE TABLE ↘

PLAYFIELD / TABLE 07 LIVE

Work the docks.
Wake the giant.

Keep the chrome ball above the drain with the left and right dock flippers. Every ripple bumper lights one wake lamp. Eight lamps raise Big Bass for a jackpot shot.

SCORE000000
BALL1/3
RIPPLES0
JACKPOTS0
MULTIPLIER×1
HIGH SCORE000000

HOUSE RULE / THREE BALLS

The water
has flippers.

Hold A or Left Arrow for the left dock. Hold D or Right Arrow for the right dock. Strike eight ripple bumpers to raise Big Bass.

WAKE METER
Table dark. House rule on glass.

MOON PIER AMUSEMENTS · TABLE 07

Keep the silver
ball afloat.

Two dock flippers. Three chrome rippleballs. Strike the water bumpers until the wake lamps burn, then send one clean shot into the giant above the reeds.

Drop the first ball

THREE SOUNDS OF TABLE 07

Clack.
Ripple.
Roar.

  1. 01

    Catch the fall

    Hold a dock early to cradle the ball or snap it late for a steep return up the playfield.

  2. 02

    Build the wake

    Lit bumpers score more. Consecutive contacts raise the multiplier until the ball touches a wall.

  3. 03

    Strike the giant

    At eight ripples, the bass target rises near the top arch. Hit it before draining for the jackpot.

MOON PIER / LAST CABINET LIT

The lake closes. Table 07 stays awake.

The pavilion keeper swore the backglass fish changed position after midnight. Nobody believed him until the chrome ball struck a bumper and the dark lake outside answered with the same ring.

Return to the table ↑